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After a 4 or 5 year development cycle, a roller coaster of delays, platform changing, and a universe planned out to play out among 3 games, Final Fantasy XII has finally landed on our shores. And it sure has been worth the wait. Final Fantasy XIII has a massive significance in this generation, not only for consoles but Final Fantasy as a series overall. XIII marks the newest advancement in graphical and technological design as the first Final Fantasy in true high definition and the first original multi-platform numbered offline Final Fantasy ever.

From a technological aspect the game is very well built. Visually, its difficult at times to tell the difference between the in-game character models and the game’s CG sequences. We can see a justification for a long localization process with so much detail involved. All the dialogue in the game has been voice and lip matched, and I mean everything. Of course some things don’t receive as much attention, but at the start of the game I had to double take at NPCs talking to me, their mouths didn’t simply move when they talked, but they move matching the words they speak according to the English dialogue. The game requires absolutely no install, it plays straight from the Blu-ray (I played it on the PS3) and there’s virtually no load times for things, although I experienced exactly 2 instances when I had a lag time when switching from overworld to battle scenes, but that might be because I rarely ever turned off my PS3. Otherwise, entering a battle was absolutely seamless. The horizon is expansive, in an area similar to the Calm Lands from Final Fantasy X, you can really feel the grand scale of the area. In the distance you can see a colossal creature’ moving around behind the mountains, flying monsters in the sky, packs of wolf monsters running around the plains, and giant walking elephant-like creatures (they’re this game’s version of Adamantoise) grazing.

Gameplay is solid as well. Battle is revolved around the paradigm shift. Essentially job changing mid fight; likened to shuffling a deck of cards. In preparation for battle, you assign each character in your party a role: healer, physical attacker, magic attacker, enemy enfeebler, party support, or a tank. And you need to change your party members’ roles on the fly according to the situation in battle. Combat is as involved as it has ever been in a Final Fantasy. Gone are the days you can simply mindless push the action button to advance the fight. While most of the combat is automated, if you turn away from certain fights for even a moment your game could be over. You only control one character essentially, and if that character dies, the game is over. Luckily, to reduce the frustration of having to retry you don’t have to restart from your save point, after losing a battle you pick up right were you engaged the monster and can try again or choose to run around it. Once again random battles are no more. Monsters are seen and you can try to sneak up on them prior to the fight to get a head start on the battle. At the beginning of the game, the combat seems too easy, you’re healed to full after every fight, even if you have character’s K.O.’ed. But it turns out to be very welcome near the middle of the game. You don’t have to buy restorative items constantly at shops, monsters don’t even drop Gil. HP levels are absurdly large, normal monsters seem to average around 600k near the end of the game. To balance this off, damage dealt has been largely increased as well. Battles revolve around chaining attacks to build a chain meter, once that meter reaches a predetermined point dependent on each enemy they are put into a stagger state when damage is exponentially increased. Then taking down a boss with 3million hit points doesn’t seem so daunting.

But this isn’t a new concept, other RPGs have given large amounts of damage before. But this is where things have changed in the themes of Final Fantasy as a franchise. Certain elements are very different this time around. The musical elements are something I personally missed. The only familiar tune is the chocobo theme. There is no traditional victory fanfare, no prelude, no Final Fantasy theme, not even in the ending credits. The gameplay is linear throughout the entire game, the only real time you can break away from the story is at the very end of the game prior to the last dungeon. While a linear story is not new to FF, (FFX was linear) there is no world map, no airship, not even towns.  The side quest system is borrowed from Final Fantasy XII a la monster hunts and summons are limited to only six; four of which are classic summons. It doesn’t always feel like Final Fantasy, but it’s still a a great game in its own right. Each character is likable and there’s a bit of character development, albeit a tad cliche. The voice acting is well done and not awkward (like White Knight Chronicles).  People have complained that the series has become stale and old and Square Enix responds by an even larger departure from tradition. It’s only fitting that the last story trophy/achievement you receive is called Instrument of  Change.

hugoweaving-redskullMarvel Studios has official revealed their casting choice for Red Skull, the main villain to be featured in “The First Avenger: Captain America”…and the role goes to Hugo Weaving! Excellent casting choice, no? In case you’re clueless as to who this legendary villain is, here’s the description courtesy of Wikipedia:

The Red Skull, Johann Schmidt (sometimes spelled Shmidt), was a former Nazi general officer and confidant of Adolf Hitler. He has been closely affiliated with HYDRA and is an enemy of S.H.I.E.L.D., The Avengers, and the interests of the United States and the free world in general. He was physically augmented by having his mind placed into the body of a clone of Captain America, the pinnacle of human perfection. He has been seemingly killed in the past, only to return time and time again to plague the world with schemes of world domination and genocide.

While the deadline for casting Captain America was originally March 1st, director Joe Johnston is still in the process of deciding amongst 4 remaining contenders: Mike Vogel (Cloverfield), Garrett Hedlund (Tron: Legacy), Wilson Bethel (Generation Kill, The Young and the Restless) and Chris Evans (Fantastic Four). Shooting is scheduled to begin in the UK late June of this year.

“The First Avenger: Captain America” is projected to hit theaters July 22nd, 2011.

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I bet you’re all itching to know the answer to the ultimate question: Is Chris Nolan directing Batman 3??? The best answer we can give is…it’s very likely :) In a recent interview with the LA Times, Nolan had the following to say regarding Batman 3:

The key thing that makes the third film a great possibility for us is that we want to finish our story. And in viewing it as the finishing of a story rather than infinitely blowing up the balloon and expanding the story…I’m very excited about the end of the film, the conclusion, and what we’ve done with the characters. My brother has come up with some pretty exciting stuff. Unlike the comics, these thing don’t go on forever in film and viewing it as a story with an end is useful. Viewing it as an ending, that sets you very much on the right track about the appropriate conclusion and the essence of what tale we’re telling.

There you have it.  Nolan also mentioned that his brother Jonathan Nolan is “now doing the hard work” of writing the script with David Goyer.  He had the following to say:

My brother is writing a script for me and we’ll wait to see how it turns out…. He’s struggling to put it together into the epic story that you want it to be.

In addition, expect key characters who survived the first 2 films to return for the third.  Will that include the Joker?  We have no idea.  Here’s the quote:

We have a great ensemble, that’s one of the attractions of doing another film, since we’ve been having a great time for years.

…wait, there’s more Batman 3 news, you say?  Yes, indeed!  Nolan has also eliminated one of many potential villains who have been speculated to appear in the third film: Mr. Freeze.  Looks like those rumors about Dick Grayson and Mr. Freeze making cameos in Arkham Asylum were complete BS after all – as if we didn’t already know.

Moving onto news of the next “Superman” project, Chris Nolan had the following to say:

It’s very exciting, we have a fantastic story. And we feel we can do it right. We know the milieu, if you will, we know the genre and how to get it done right…[it] is a way of approaching the story I’ve never seen before that makes it incredibly exciting. I wanted to get Emma and I involved in shepherding the project right away and getting it to the studio and getting it going in an exciting way.

Nolan also stated that this next film will stand on its own, dismissing ideas of whether there will ever be a Superman/Batman crossover film:

A lot of people have approached Superman in a lot of different ways. I only know the way that has worked for us that’s what I know how to do.  Each (Batman, Superman) serves to the internal logic of the story. They have nothing to do with each other.

Well, it certainly looks like the ball has started rolling on these 2 projects and with the approaching summer release of Nolan’s next film “Inception”, expect to hear more from the director in the coming months ahead.

You can find the entire LA Times article here: http://latimesblogs.latimes.com/herocomplex/2010/03/christopher-nolan-takes-flight-with-superman-we-have-a-fantastic-story-1.html

One word: Badass…

“Iron Man 2″ hits theaters this May 7th.


Marvel previewed their upcoming June comic series, “Heralds”, on G4 this week which tells the tale of the hotties of Marvel and even a new character which has yet to be discussed much. Here is a clip from the show:

As you probably know, James Earl Jones did not play Darth Vader, but simply provided the dark, menacing voice we all recognize today. However, what if Jones had not added his voice, but rather the studio had kept original actor, David Prowse’s voice? Well…yeah…



captainamericaMarvel Studios has revealed that they currently have 6 actors in the running for the role of Steve Rogers/Captain America in the anticipated comic book film adaptation, “The First Avenger: Captain America”. Who are these contenders? John Krasinski, Michael Cassidy, Patrick Fluger, Scott Porter, Mike Vogel and Chace Crawford. Test screenings of the actors will be taking place this week as the studio puts the actors on 30-day holds during the process.

“The First Avenger: Captain America” will be directed by Joe Johnston and is aiming for a July 22nd, 2011 release date.

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