Archive for June, 2010

Final Fantasy XIV gets a release date

Posted by Daniel Nasserian On June - 30 - 2010

Thanks to our contact over at Square Enix, we have received the detailed information on the Final Fantasy XIV release. There will be 2 versions available on the PC: The normal version which will retail for $49.99 and the Collector’s Edition which will retail for $74.99 and include an in-game Onion Helm, 8 days of early access, a behind the scenes DVD, a security token, a travel journal, right of passage certificate, Amano cover, free gameplay for 30 days, the game disc and the manual.

Beta will begin in July and the official release will be September 30, 2010…See you there!

EMBARGO 6 30 2010 9amPDT FFXIV CE 1024x580 Final Fantasy XIV gets a release date

Jim Lee redesigns Wonder Woman costume

Posted by Daniel Nasserian On June - 30 - 2010

Here is a full body image of the new Wonder Woman costume designed by Jim Lee

wonderwomancostumel Jim Lee redesigns Wonder Woman costume

Collection of E3 booth babes

Posted by Daniel Nasserian On June - 18 - 2010

They are back at E3 and are still pretending to be interested in the same things you are. Here is a collection of the girls of E3!

Mysterious “Mortal Kombat” Footage Surfaces

Posted by Eugene Wong On June - 8 - 2010

An 8-minute clip has surfaced on the net which features select characters from “Mortal Kombat”. While little is known about the origin or purpose of this footage, it certainly does display some high production value. Characters Jax and Sonya Blade, played by Michael Jai White and Jeri Ryan, make appearances as police detectives interviewing various characters from the franchise. Other appearances include Reptile, Baraka, Johnny Cage, Sub-Zero, Shang Tsung, and a final character revealed at the end.

Could this be a teaser for the MK reboot that’s apparently been in development? Well, CHUD has stated that the footage is definitely related to a new film, further elaborating that the fight scenes were choreographed by Larnell Stovall and directed by Kevin Tancharoen. Check it out below!

UPDATE: This is the official teaser for the upcoming “Mortal Kombat Rebirth” film.

First Look: Captain America and Thor!

Posted by Eugene Wong On June - 4 - 2010

Yes, the concept art below is the real deal…



First image of new Thundercats series

Posted by Daniel Nasserian On June - 3 - 2010

thundercats1 First image of new Thundercats series

AW Game Review: Red Dead Redemption

Posted by Joey Menella On June - 1 - 2010

Last week Rockstar games released its latest title, Red Dead Redemption, to extreme success and sales. Here is a quick run down of the game if you happen to be one of the few people who have not yet purchased it yet or are still on the fence.

reddeadredemption 1024x576 AW Game Review: Red Dead Redemption

After five years of development and delayed release dates the main question is, does the game live up to all of the buzz? The answer is simply YES. The first thing that should be thrown out the door is that this game is not a GTA clone. Sure it has the same open world load out, map system, and mission structure, but you can rule out picking up hookers, thick accents, and drive bys.

Still reading? Good.

The game revolves around John Marsten, a former gang member of rag-tag outlaws who dropped out after his posse left him for dead. After that event he decided to walk a straight line, got married, and had a son. When he thought his past was long forgotten the U.S. Government pays him a visit and kidnaps his family. The catch is that they want him to go after his former gang in exchange for his family’s safety. John agrees and enters the last remnants of the Wild West and enters the world he left behind. Unlike other Rockstar games that have the protagonists enter a new land to hopefully make a better life for themselves, John finds his world changing at a rapid pace. The days of horseback riding are switching over to automobiles, cowboy hats are being replaced by top hats, and word is spreading quickly about the first airplane.

At its core, Red Dead Redemption is an action/shooter game that takes all the stereotypes from western movies including duels, lassoing, and the occasional damsel in distress. But what really drives the game is an epic story of a man trying to forget his past and redeem himself. It isn’t until the third act that this presents itself, and questions like “am I playing for the right team” are brought up. The last 13 missions of the games ending are juxtaposition very similar in structure to the ending of “The Lord of The Rings: Return of The King.” At first it seems like the story is complete and you are left feeling kind of cheated, but the next 12 missions are what really show what the games is about. Without giving the ending away just know that it is action packed, dramatic, and definitely unlike any other ending in gaming history.

From a graphical standpoint this game delivers even with a few glitches here and there. Everything from character facial expressions to the dirt on your boots is detailed with great accuracy. The controls are nothing new and can be pretty clunky at first. The cover system is not the worst I’ve played but compared to a game like Uncharted 2 it has a lot to learn. My only big complaint sadly was the lack of radio stations while traveling. Once again this is not a GTA game. However, the games soundtrack filled that void from the opening credits all the way till the bitter, rewarding end. The game allows for a easy to use fast travel system that will take you from anywhere on the map to your marker, but you will be missing out on some great scenery and ambiance. For example, at any given time while riding your horse through the map you may see a crime you can prevent, a stranger to help, a group of hunters out to get you, etc. Rumor has it there is even a few Easter eggs out in the world including a Mexican zombie. Missions for strangers are even sometimes more fun than the main missions since they always involve a darker tone and seem to end in tragedy.

The game’s multiplayer is comprised of the typical death match, capture the flag, and territories game types, but also introduces something new and unique. Free roam can easily described as a giant map for up to 16 people to gather in as a lobby and team up for more unique co-op missions not associated with the campaign. In fact there is so much to do in Free roam that it could have easily been a separate game on its own. All in all, it’s ok to believe the hype this game has generated. Will it be game of the year? It very well could be, but being released so early may make people forget once the fall lineup hits. My advice, stop what you are doing, get this game, and aim for the head.

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