Archive for the ‘Nintendo Wii’ Category

This is what you get for working at Nintendo for 20 years

Posted by Daniel Nasserian On September - 19 - 2011

A Redditor posted this photo of this Mario statue claiming that his father received it for working with the company for 20 years…where do I sign up?

xGmE4 530x706 This is what you get for working at Nintendo for 20 years

More “Skyward Sword” details released

Posted by Laura Klotz On September - 13 - 2011

skywardsword More Skyward Sword details released

As reported in the latest issue of Game Informer, one of their staff members got to play an advance chunk of The Legend of Zelda: Skyward Sword, the latest chapter in the epic series which has made video game history for the past 25 years. Reader beware – here be spoilers!

If you haven’t heard about Skyward Sword, it’s scheduled to be released in November 2011 and will be, chronologically speaking, the very first game in the Zelda mythos. Legacy characters Link and Zelda are still there, and this game will tell the story of how Link’s all-powerful weapon, the Master Sword, came into being. Zelda isn’t even a princess in this story; she and Link are residents of Skyloft, a city above the clouds, who are brought to earth – er, Hyrule – by a series of strange events.

Gameplay-wise, Skyward Sword blends some of the elements from Twilight Princess and Phantom Hourglass. This is appropriate, since the visual style of the game is a meshing of the more realistic animation of Twilight Princess and the cel-shaded cartoonishness of the Wind Waker games. New and wholly unique to Skyward Sword, however, is the practice of dowsing. The Skyward Sword itself is capable of hunting for keys and other useful items, including the kidnapped Zelda; when Link holds the sword out in front of himself in order to dowse, the game switches into a first-person mode. Interestingly, the dowsing action will replace the compass that all other Zelda games place in each dungeon. Read the rest of this entry »

Robin confirmed as playable character in “Batman: Arkham City”

Posted by Julian Nasserian On June - 20 - 2011

That’s right fans! The Boy Wonder will be a playable character in the “Batman: Arkham City” video game due out later this Fall. The catch? The game must be pre-ordered at your local Best Buy. This downloadable content is, in fact, a Best Buy exclusive.

 

Robin FullBodyRender PR copy Robin confirmed as playable character in Batman: Arkham City

First Impressions: Nintendo Wii U controller

Posted by Joey Menella On June - 10 - 2011

2011 HW 3 imge10 E3 1024x512 First Impressions: Nintendo Wii U controller

At E3 2011, Nintendo unveiled the long rumored successor to the Wii, dubbed the “Wii U”. The only software that was available to play on the show floor was comprised of tech demos that, according to Nintendo, did not show off the power of the new system. The star of the show was, in fact, the new controller that resembles an iPad more than a video game controller. I got some hands-on time recently with the new controller and here are my observations.

  • It is very, very, light! Seeing the controller online or through a display case does not do it justice. Once I had it in my hands I noticed that it was lighter than my Xbox 360 controller. It could still be in the prototype stages, but it did not feel as durable as the other console controllers.
  • The button layout felt very familiar. Since there is a decent sized LCD screen in the middle of the controller I was worried my hands/fingers would be too far apart. I was honestly shocked by how good the controller felt in my hands.
  • The LCD screen in the middle of the controller is quite impressive. The Wii U can actually stream the video from the game to the controller in a flash if you do not feel like playing on your TV for any reason. I wouldn’t say it outputs HD visuals just yet, but it does get the job done if you have to leave the room for any reason and want to continue your game.

The Wii U is shaping up to be a strong contender with the Xbox 360 and Playstation 3. Nintendo has committed to revamp their online strategy and focus more on the hardcore gamers and third party developers. With a release date sometime around fall 2012 we probably will not see anything new till next years E3 in Los Angeles.

“Green Lantern” debuts on Nintendo 3DS

Posted by Daniel Nasserian On March - 24 - 2011

If you’re as excited as I am about the Green Lantern movie hitting theaters nationwide this Summer, than you might be interested in the Green Lantern game which is set to release on June 7, 2011. “The Green Lantern: Rise of the Manhunters” is the character’s debut on the Nintendo 3DS and on home consoles.

Burbank, Calif. – March 24, 2011 – Warner Bros. Interactive Entertainment and DC Entertainment today announced their debut title for the Nintendo 3DS™ handheld system: Green Lantern: Rise of the Manhunters.  The action-adventure game will also be released in 3D, as well as 2D, for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system.

Green Lantern: Rise of the Manhunters is set to invade the third dimension in North America beginning June 7 in conjunction with Warner Bros. Pictures’ epic superhero feature film Green Lantern scheduled for release June 17. The upcoming game title will also be available in standard 2D only for the Wii™ system and Nintendo DS™ handheld system, delivering an immersive experience across all platforms for Green Lantern fans that the entire family will enjoy.

The Nintendo 3DS version of the game is designed specifically to take advantage of the system’s stereoscopic 3D capabilities and deliver multi-plane graphics that delve players further into the Green Lantern universe.

Players on Xbox 360 and PS3™ will be given the option to play in anaglyphic 3D with technology that is compatible with all standard and high definition TV sets and visible to players wearing the 3D glasses that will be available for the video game.  Fans can also enjoy the game in stereoscopic 3D when playing on any 3D HDTV while wearing active shutter glasses that are compatible with the television.

Green Lantern: Rise of the Manhunters is inspired by Warner Bros Pictures’ upcoming “Green Lantern” film, which brings the enduringly popular DC Comics Super Hero to the big screen for the first time and stars Ryan Reynolds in the title role as Hal Jordan, the newest member of the Green Lantern Corps.  In the videogame, gamers can utilize an arsenal of amazing constructs and take flight across the deepest parts of the universe to restore intergalactic order by wielding the ultimate weapon: the Green Lantern Power Ring.  Gamers playing the Xbox 360 or PlayStation 3 versions will also have the option to join forces with a friend to play as Hal Jordan or Sinestro to battle the Manhunters.

Green Lantern: Rise of the Manhunters is in development for Wii, Nintendo 3DS and Nintendo DS by Griptonite Games and for Xbox 360 and PlayStation 3 by Double Helix Games. For more information and updates, become a fan at http://www.facebook.com/GreenLanternVideogame.

The weapons of “Ghostbusters: The Video Game”

Posted by Eugene Wong On May - 23 - 2009

IGN has released an awesome new video showcasing the different weapons you’ll be able to use in the highly-anticipated title “Ghostbusters: The Video Game”.  The video features the following weapons: Blast Stream w/ Boston Dart, Slime Blower w/ Slime Tether, Meson Collider w/ Overload Pulse, and Stasis Stream w/ Shockblast.

“Ghostbusters: The Video Games” hits the Playstation 3, Xbox 360, Wii, and PC on June 16th, 2009.


New Assassin’s Creed 2 screenshots

Posted by Eugene Wong On May - 2 - 2009

Several screenshots of the anticipated stealth-actioner sequel have been released, revealing the game to take place both in the day and night. As stunning as this game is starting to look, let’s hope UbiSoft has improved upon its weaknesses from the first installment.  I do not want to be travelling city to city, searching aimlessly for sparkly flags, which I simply ignored in the first game; however, if they do introduce incentives, like say…God mode or an option of substituting the Assassin’s blade for adamantium claws, then maybe I’ll reconsider.

Assassin’s Creed 2 is expected to hit shelves around Christmas 2009 on the PC, Playstation 3, Xbox 360, and Wii.


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